I've been pondering this for a few days now. This role play reminds me a lot of classic Rpg's and as such I feel equipment would be a nice addition. I know we have it already--but I mean in a more structured way--for instance.
Typical 5-Slot
Helm
Torso
L. Arm
R. Arm
Feet
Every piece of equipment will have a Weight(WT) which will impact your AGI. Some pieces of equipment may also negatively affect other stats. Certain pieces of equipment require a particular level to be used. Custom equipment can be created but require mod/admin approval to ensure they're not overpowered.
Some examples.
[TORSO] Light Robes
+1 WIL +1 AGI -1 TGH
Basic Mage attire, allows freer, faster movement from the user at the expense of increased damage when hit.
+2 WT
[TORSO] Chain Mail
+2 TGH -1 AGI
Basic armor to increase the users durability.
+4 WT
[TORSO][Level 10+] Modern Bodysuit
+4 TGH +2 STR +10 HP -1 AGI
A modern day suit of armor, allowing the user lasting durability and designed to help boost the power of the users physical strikes.
+4 WT
[R. Arm] Ring of (Strength, Toughness, Agility, Will, Health)
+1 to selected stat(+5 to HP)
A ring which gives a small boost to one of the users stats.
+1 WT
[R. Arm][Level 5+] Ring of Increased(stat)
+2 to selected stat(+10 to HP)
A ring with a stronger essence within it--giving a larger boost to its user.
+1 WT
Every 5 WT the user loses 1 AGI.
If you guys like this idea I would be happy to fill out more. We could also use this as a means to give out rewards for topics and would definitely add some variety to the game. We would need to find a way to incorporate money into the game, however. This could be done via defeated monsters, a small starting pool, and a small amount per post in topic.